Gaming.
Gaming.
Use any calculator as-is or remix it as your own.
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Gaming
- Factorio — Science FactorySet your target science/min — get the EXACT machine, belt, and power counts for a red + green science factory, raw ore all the way to the finished pack. Flip on 🛡️ Military for a fully oil-free military line, and dial in mining productivity. Edit the recipe table and the whole factory rebalances live.
- Genshin Impact DamageThe full multiplicative pipeline — ATK × Talent × DMG% × Crit × DEF × RES × Reaction — with every multiplier exposed as a live slider.
- Genshin / HSR — Gacha Pity PlannerEnter your pity, saved primogems, and 50/50 status — get pulls affordable, odds of landing the 5★, and whether you can guarantee it at hard pity. The spreadsheet every gacha player keeps, made live. ⚠️ Odds use the published soft-pity ramp model — a solid estimate, not a datamined exact.
- Old School RuneScape — Skill Training PlannerSet your current and target level — get the exact XP, actions, GP, and hours for every training method, ranked cheapest-first. The same question every OSRS wiki + spreadsheet answers, in one editable table. Edit a method's XP/cost/rate and the whole plan re-ranks live.
- Pokémon Damage CalculatorGen-9 single-target damage, matched to the Smogon calc's core. The full 18×18 type chart is built in — pick your move type and the foe's two types and effectiveness is looked up automatically, no more picking the multiplier by hand. Get the damage range, % of the foe's HP, the full 16-roll spread, and the OHKO verdict.
- Stardew Valley — Crop Profit PlannerRank every crop by gold/day for the season — matched to the real Stardew Profits calculator. Dial in 🌟 farming level, ⚗️ fertilizer, 👨🌾 Tiller / 🎨 Artisan / 🚜 Agriculturist, and 🏭 processing, then watch the table re-sort live. Every assumption is a visible slider or toggle.
- Factorio — Matrix Ratio SolverProof that Instacalc can resolve a SHARED-INTERMEDIATE recipe graph the way FactorioLab's matrix solver does — `x = A⁻¹·b` in one row. The recipe matrix is editable; the production rates rebalance live. Cyclic-linear recipes (oil cracking, Kovarex) are the same shape.
- Factorio — Live Recipe DataThe same factory math as the main planner, but the recipe table is **loaded from a hosted JSON file** instead of pasted into the calc. Point `import()` at any URL — a file in this repo, GitHub raw, your own API, or a published Google Sheet — and every number below rebalances.
- Factorio — Magnitude BarsDial in a target output and @bars ranks every machine line — a faint bar behind each row shows its count against the section max, so the bottlenecks (steel, blue circuits) stand out instantly.
- Factorio Production RatiosHow many assemblers hit your target rate — and whether one belt can carry it. Set the recipe and machine tier, and the assembler + belt counts solve live.
- Factorio — Production TableOne row per item, every metric in columns — machines, belts, and power side by side. Set your target rate and the whole table rebalances; scroll → on mobile.
- Factorio — TilesData-first tiles for a 90/s factory: the machine count is the hero, and its magnitude shades the tile so the heavy lines (steel, blue circuits) jump out at a glance.
- Genshin DPS — TheorycraftThe whole damage pipeline, every multiplier exposed — the dense chain theorycrafters read at a glance, no scrolling.
- Genshin DPS — Form LayoutDense input form — each section is a 2-column label→value panel that builds ATK from base + flat + %, then runs the full damage chain.
- OSRS Melee Max HitEffective strength → base max hit, the exact integer-floor formula from the wiki — dial in level, prayer, style, and gear.
- Path of Exile DPSThe classic "increased vs more" distinction — additive increases vs separate multipliers — drives every PoE build, here laid out step by step.
- RPG — Damage LoadoutEquip gear from dropdowns, toggle buffs, watch your DPS update. Each item is a stat bundle.
- Warframe Armor — Best-in-SlotBuilt on a Data Stream query: 6.96 MB upstream → server-side query → the 8 rows this calc needs (~0.5 KB).
- Warframe Armor CalculatorTotal armor, damage reduction and effective-health from base armor + mods. Data-driven: the whole mod catalog is two editable arrays — add or update a mod by editing one line.
- Warframe Armor (live data)Mod stats pulled live from WFCD through Instacalc's filtered endpoint — a 3.8 KB download, not the 7 MB upstream. Patch-day changes flow through automatically.
- Warframe Armor — Any SourceOne calc, fed from CSV, JSON, Excel, or a Google Sheet — all normalized to the same rows.
- Warframe Armor CalculatorTotal armor, damage reduction and effective-health multiplier from base armor + mods. A community-editable replacement for the wiki's sunsetted Maximization Calculator.